
The majority of gameplay-related mechanics are written in scripts. Beside visual changes, like modifying textures and models, they will allow to change UI assets and script files.

They give access to game files and allow for easy extracting, compilation, and decompilation of resources. "They're meant for people who are somewhat experienced with modding software and are designed to make creating mods easier. "First of all, the modding tools we are releasing are not an editor," an unnamed person from CD Projekt Red says. "They're meant for people who are somewhat experienced with modding software and are designed to make creating mods easier" Modkit is available download at Nexus Mods, and you can find Modkit documentation in the official forums. For more information on the mods, CD Projekt Red refers players to a GameSpot Q&A about the developer's plans. "Finally, access to script files opens up an entirely new array or modification options to many in-game aspects, so modders can fire up their imagination and fiddle with item statistics and much more."


"Thanks to texture import and export, gamers can now modify the looks and feel of in-game objects, while the possibility of substituting meshes allows to insert new models in the game world in place of existing ones," the post reads. The Witcher 3: Wild Hunt players can now "modify several aspects of the game to their own liking," thanks to developer CD Projekt Red's official Modkit.Īccording to a post from the developer today, players can modify many aspects of the fantasy-themed role-playing game's Windows PC version.
